News

Changes in Midnight version 1.0.103:
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fixed the use of abilities that remove beneficial effects from enemies (Tranquilizing Shot, Purge, Spellsteal, Dispel Magic, Devour Magic, etc.)
20:56
Changes in Midnight version 1.0.102:


- fixed tracking of the remaining duration of temporarily summoned pets.
22:20
Added support for build 12.1.0 69587.
19:45
Updated ability priorities in the Beast Mastery Hunter rotation.
22:11
Changes in Midnight version 1.0.101:
- the target.boss parameter now correctly detects dungeon bosses from The War Within and Midnight.
19:09
Updated the Retribution Paladin rotation — the rotation has been updated for Patch 12.1.0, and Hammer of Justice has been added.
15:21
Changes in Midnight version 1.0.100:
- fixed tracking of Enrage effects;
- added tracking for many different effects on the target, such as whether the target is feared, stunned, polymorphed, shielded, etc. (see the updated documentation for more details).
23:50
Updated Feral Druid rotation — finisher usage conditions have been adjusted, errors fixed.
10:46
Added support for build 12.1.0 69497.
21:01
Added support for build 12.1.0 69465.
22:20
Updated Windwalker Monk rotation — rotation has been updated for Patch 12.1.0
20:38
Updated rotations for Arcane, Fire, and Frost Mage — rotations have been updated for Patch 12.1.0
12:42
Changes in Midnight version 1.0.98:
- fixed a bug that caused the program to refuse to attack Venomous Heart;
- fixed the target.boss condition;
- fixed talent rank tracking;
- fixed the handling of talents that affect spell cost and cast time.
22:36
Updated rotations for Affliction, Demonology, and Destruction Warlock — rotations have been updated for Patch 12.1.0, interrupt usage added.
21:19
Added support for build 12.1.0 69404.
22:52