News
Assistant for Windwalker Monk has been updated - a bug that caused periodic stop attacking has been fixed.
Assistant for Windwalker Monk has been updated - SimCraft rotation has been implemented.
Assistant for Frost DK has been updated - the rotation has been updated, the checking Death and decay buff on a character has been fixed.
Assistant for Arms Warrior has been updated - the rotation has been updated.
Assistant for SoD DD Warlock has been updated - the priorities of abilities have been changed.
Assistant for SoD Holy Priest has been updated - a bug causing an Lua error related to minHealthMember has been corrected.
Assistant for Fire Mage has been updated - the conditions for using Scorch have been changed.
Assistants that have dispel abilities have been updated - all debuffs that are in exceptions for programs for healers have been added. Also added dispel from a friendly target when it is selected.
Updated programs for DF Healers - updated debuffs that need to be heal up to 90% of health.
Assistant for Sod Holy Priest has been updated - the conditions for using abilities have been changed, the inability to focus target in SoD has been taken into account.
Assistant for Outlaw Rogue has been updated - now, when proc Audacity, the program uses a Sinister Strike converted to Ambush instead a regular Ambush.
Assistant for SoD Shadow Priest has been updated - the use of Penance has been added when choosing a friendly target, the required number of targets for Mind Sear has been reduced (now you need 3 or more), Shadow Word: Death is now used only if the target has less than 25% of health. Fixed the use of wands.
Assistant for Season of Discovery Holy Priest has been added.
Assistant for Demonology Warlock has been updated - the conditions for summoning the Demonic Tyrant have been revised, macro that controls the burst has been corrected.
Assistant for Fire Mage has been updated - now the proc of the Sun King's Blessing is also used during the Combustion effect. Scorch is now cast on targets that have more than 90% health only if the character is moving for more than 1 second.