News
Assistant for Augmentation Evoker has been updated - now the Fire Breath is charged to the maximum (if Ebon Might buff will not expire during charging).
Assistant for DF Guardian Druid has been updated - the conditions for using Moonfire in AoE have been revised.
Assistant for DF Blood DK has been updated - using Soul Reaper during Dancing Runes Weapon buff in ST mode have been fixed.
Assistant for DF Protection Paladin has been updated - the priority of Consecration has been changed, T31 Set support has been added.
Assistant for DF Feral Druid has been updated - the priorities of abilities at the beginning of the combat have been changed, support for the Dire Fixation talent and the T31 Set has been added.
Assistant for DF Retribution Paladin has been updated - T31 Set support has been added.
Assistant for DF Vengeance DH has been updated - the priority of the Seal of Flame has been increased.
Assistant for DF Beast Mastery Hunter has been updated - the conditions for using abilities with a long cooldown have been changed, now the mob must live more than10 seconds (more than 13 for Call of the Wild).
Assistant for DF Brewmaster Monk has been updated - Charred Passions talent and T31 Set support has been added, the conditions for using the Spinning Crane Kick have been changed.
Assistant for DF Mistweaver Monk has been updated - the rotation has been refocused on healing through damage.
Assistant for WotLK Classic Enhancement Shaman has been updated - now the program does not cancel the Fire Elemental Totem.
Assistant for WotLK Classic Shadow Priest has been updated - the interruption of Mind Flay has been corrected, as well as the use of Mind Blast if the 4T10 Set is equiped.
Assistant for WotLK Classic Guardian Druid has been updated - the use of Faerie Fire to obtain Clearcasting buff in the Bear Form has been added.
Assistant for WotLK Classic Affliction Warlock has been updated - the conditions for updating Corruption on targets have been changed.
Assistants for WotLK Classic have been updated - taking into account that Classic servers support spell queues (pre-use abilities). As a result, the pauses between abilities should be significantly reduced.