The mage is one of the few sought-after damage dealers. In classic, a mage has three possible talent builds, but there are only two rotations - either a rotation based on using Frostbolt or on Fireball in collaboration with a Scorch.

Program rotation (priority list):

1. Maintain Arcane Intellect / Arcane Brilliance.

2. Maintain Mage Armor / Ice Armor.

3. Maintain Mana Shield.

4. Maintain Ice Barrier.

5. Shoot if field for Fire Blast is empty, you are not in the dangeous, target has less than 10% Health and is not a player.

6. Fire Blast if taget has less than 15% health.

7. Arcane Explosion if taget has less than 15% health.

If you have Arcane or Frost build:

8. Frostbolt.

If you have Fire build:

8. Scorch if Improved Scorch talent is taken and a target has less than 5 its debuff stacks.

9. Fireball.

Shoot if you have no mana.

The program automatically determines the character's build and uses the abilities of the corresponding school of magic. If during the battle your main school of magic is temporarily blocked or the mob is immune to it, spells from another school of magic will be automatically used.

If you have any comments or suggestions for improving then you can express them on the forum - just make a topic with your proposal in the appropriate section.